2026
Computer Game Design,
George Mason University
→ Vimeo
My experience with 3ds Max ignited a passion for modeling and animating, motivating me to pursue further knowledge and enhance my skills from all angles. To satisfy my creative impulses and personal interests, I began designing sprites for games, utilizing Piskel and Adobe Photoshop.
I firmly believe I learned a lot by participating in group projects, which allowed me to be a better communicator with creative problem-solving skills.
Looking forward to hearing from you!