2026       
        Computer Game Design,
       George Mason University
 

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        Hello, I am İlhan Görkem Evirgen. During my years I gained experience doing 2D and 3D animation  as well as modeling and am proficient in programs such as Photoshop, Piskel, Maya, 3ds Max, FL Studio, and Unity.
       
        My experience with 3ds Max ignited a passion for modeling and animating, motivating me to pursue further knowledge and enhance my skills from all angles. To satisfy my creative impulses and personal interests, I began designing sprites for games, utilizing Piskel and Adobe Photoshop.

        I firmly believe I learned a lot by participating in group projects, which allowed me to be a better communicator with creative problem-solving skills.

Looking forward to hearing from you!

©2022—’26